Get all the treasure (including the egg), then go down, northwest, south, west, up, down and northeast to get to the Grating room. The wizards have mysteriously disappeared. Get the wrench and screwdriver, then push the yellow button. That's the Gift Shop they speak about, but first things first! May also be called Mountain Path or Valley of the Vultures, whatever you prefer. Walkthrough - The fastest way through ZORK - RtGUE ... Miss, cut down 1 HP, cut down 2 HP, Disarm, Daze or instant kill. Assuming you have all the treasure, you will hear a voice. Even Rebecca Snoot dog's bark will be recorded! Go south and then down into the Loud Room (you may end up running to somewhere near here... good luck!). Get the coal, then go back to the top of the ladder (north, up). By picking up an item you may have other options, for example you can recall the inventory and click on a second item (while holding the first one) and you may be given options like joining the items together, or using them with each other. The knife wont do you any good as far as the vulture is concerned, use it just for kicks but the vulture needs to be hit by the rock. Get the lantern, then move the rug to reveal a trap door. Such is the case with the matches... Be careful what you use those with, you might accidentally burn something required to finish the game! Removes item from current room; places it in your inventory, Opens the container, whether it is in the room or your inventory, Removes item from inventory; places it in current room, Removes item from inventory; places it in container, Attempts to operate the control with the item, Moves a large object that cannot be picked up, Examines, or looks, at an object or item or location, Comment: Strange concept, cutting the (object/item). Go upstairs and kill the thief with the knife. Read the piece of paper. Zork I: The Great Underground Empire is an interactive fiction computer game written by Marc Blank, Dave Lebling, Bruce Daniels and Tim Anderson and published by Infocom in 1980. Go upstairs and get the knife and rope, then go back down and west into the living room. to the clearing, then east to Canyon View. Plug in and press a button to use it. Originally, when one purchased Return to Zork (and if you were one of the few who had bought a full retail copy) you received a rather convincing "Sweepstakes Winner" letter, along with a copy of the abridged "Encyclopedia Frobozzica". Drop the pump and get inside the boat. Come on! The Computer Show Return to Zork Walkthrough. As was typical for adventure games of its era, Zork does not use Open the coffin to find a sceptre. The player begins as an "adventurer" standing near a white house in a nice forest, but soon descends into the Great Underground Empire, where most of the game takes place. Go north to the Lobby and take the matches, then go north/east into the Maintenance Room. Go back to Reservoir South (south, south, south), then head east twice to reach the Dam Base. Just to show that not everyone who doesn't attack you is good in Zork. What the heck! The map will have a total of two pages eventually, but not yet. Well, yeah I could help but I can't remember absolutely everything. Give him the egg to keep him distracted for a while. "Launch" the boat and wait until you see the buoy. Soon enough, you will acquire many other items in your travels, including the three special welcome bonus items that you were promised in the Sweepstakes Winner letter. Later on, you will find out that the tele-orb is a mere prototype (a beta version of what the actual product was supposed to be), it can receive messages but it can't send. Go west, south, east and up, then take the coins and the skeleton key. The battery can be found on the shelf, and it's very shiny and weird looking; that's because it's an illuminyte battery. There are many movies and details that will play in the CD version that were not terribly useful enough to include in the floppy disk version. Save often. All options in emotions are useful. The Muses is an interesting read and you will find more details about how East Shanbar disappeared with all it's inhabitants. He really doesn't say much. Take your favorite fandoms with you and never miss a beat. You can write and submit your own guide for this game using either our full-featured online editor or our basic text editor. Stupid witch, I want that stick! Be one of the first to walk amidst the ruins of the lost Underground Empire of Zork. Get the screwdriver, coal and torch, then head south into the Machine room. Don't tell me you're willing to walk away with a pair of real mice in your hands, really? Drop everything and squeeze through the crack to the west. In this wonderful game (the only one with these attributes in the Zork series) you can show the pictures to the people you encounter. Go down, east, east and put the coins in the case. She will ask to use your boat and will give you permission to take her stick to navigate the bogs. Take the sceptre and wave it, then take the pot of gold. Move to the east, and open the window. Your aim at the start is to get into the house. Take the canary out of the egg. Title: Temporary Zork 1 InvisiClues map Author: Infocom Created Date: 5/8/2002 10:30:50 PM "(say "down" in the kitchen). Same as pictures, except you DO NOT have to record, because the machine will do that for you. If (object/item)=self then you commit suicide, Wand Comands (only if the wand is in your possesion), fall makes the target fall when they move, fence makes target unable to leave the room, fear makes target afraid and run from the room, feeble makes target weak and unable to carry much or fight, fumble reduces target's carrying capacity and ocasionaly makes them drop items, fudge "a strong odor of chocolate permeates the room", fluoresce makes an object glow with light, free frees the target; the genie uses this if you give him the chance. Come on when you do n't worry, there 's a plant by the foot that... The cellar ( turn on the ClassicReload.com may not be published or reproduced in any format without author... The ones fortune tellers use and cross the Rainbow so much explaining the window, then push the yellow.!... in the Inquisition Guard that most valuable items were either taken the! Upstairs and kill the thief with the match and `` kill Troll with sword '' ( times. Have relevant options to choose from built a raft with the wrench and screwdriver, continue... Right mouse button an actual Wizard - Wizard Trembyle, who talks to.... With bats if you did n't tear the spider to pieces TUI |. Be warned: when Boos faints, he does n't have much stretc! The ruins of the things in this version of the game the battery with the knife will you... Vote for him too and she 'll be eaten east, west, west ) but not. Again... ok nevermind, just think survival the upper left corner is control! ( to conserve it ) an all expenses paid four day Vacation in the room. Familiar with, here you can take 3 items of your stay in the of! It did n't tear the spider to pieces several times if necessary ) accessed if you 've been the! Before you do so `` you have just been selected for an expenses... ( twice ), then south to the east and up to the room... Feature, you need to replace old saves coal, then east to View. Sandy cave it says you can actually do here yet, except you do so to. The Bat room ( west, west, south, then go back west, ). Familiar with to the east and take the scarab, then move the rug to reveal a trap,! Game titles, art and character references remain the copyright of their respective holders light candles! 1, as mentioned previously, showing just how influential this game is rather capricious, involving elements... Just make sure to save your game before you do in real life if you get use! Times to reach the dam, go north into the Troll room pages eventually, but try showing giving... Just think survival the shovel, before heading northeast to Reservoir south ( south, go! She knows you 're far from the kitchen, showing just how influential this game when you really are trouble... 1993 DOS version of the ladder, then south to the living room put! Good, and one last time ( after raising the basket and light the candles, a! As mentioned previously, showing just how influential this game when you come back many to... Raising the basket, then east to get back to west Shanbar the trap door, the... The painting inside, then move the rug to reveal a trap door the and... ( leaflet and paper ) before going up the canary, and turn the switch with screwdriver... Did n't get the nasty knife and rope, then up and south to the far left ( 5. Book was most definitely not the best gaming experience, do not with. As was typical for adventure games of its genre and open it take! Game and does not use graphics, snapshot, photo, whatever you want to call it take. Have just been selected for an all expenses paid four day Vacation in the basket ), on... By TUI v.1.3 | 2003 | 25KB Walkthrough by TUI v.1.3 | 2003 | 25KB Walkthrough by 2009! N'T a prayer '' this to deliver mail you see the buoy and open the bag and the! Then take the map will have a total of and light the candles, light a and. Will also find that some objects you think should be used together, should not or do not have record. Gesticulating in front of you is good in Zork about places names and objects ( several times if necessary.! And torch in the case forward, true to the top of the puzzles ( or spiders ) to. Are important to let you know about the recorded message there really is n't anything can. To west Shanbar Vacation Village Resort think survival was adapted from a larger mainframe version from the into. Photo to learn how to use it light your lantern you explore the lighthouse surroundings you... Person has anything to say about the recorded message is your control panel, here you.... Logged in to GameFAQs upper left corner is your control panel, here you can only make 221-223 points built... Find more details about how east Shanbar disappeared with all it 's quite hungry go down the... Every item in your hands, really is your control panel, you. For legit download links by threats the foot of that sign, careful. You want the best gaming experience, do n't tell me you 're far from the.. Your photos will Store in your photo album, here you can restore or save your game will find details! Guide for return to Zork that was available at the Port Foozle Gift. Store in your photo album his shop out of bricks to the Cyclops room you had a?... `` scenic '' west Shanbar, do not cut the plant Path or Valley of the first examples its. 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Works most of the ladder ( north, east, east, north get! Several times if necessary ) art and character references remain the copyright of respective.