If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait. We regret to inform you, dear reader, that the Rust Dragon has been removed from Dungeons & Dragons, and every baby Rust Monster’s dreams of metamorphosing into a fearsome and deadly dragon is just rust in the wind. This edition goes to great lengths to paint this monster as not an evil creature, but a misunderstood one that just can’t help its nature. Rust Monsters reproduce by finding another one of their kind, the male Rust Monster will then begin making chittering noises. We’d say that this is more of an annoyance than having your weapon destroyed in a hit as then you are just walking around with a faulty weapon instead of improvising. Unlike many creature abilities, this one doesn’t provide any benefit for the creature, but it sure as hell provides the player with a massive benefit. In most editions, the rust monster has been a non-lethal creature with little or no way of physically harming player characters, however the rust monster's ability to destroy a character's cherished and expensive weapons and armor in mere seconds is what makes it a particularly fearsome opponent. In the early 1970s, Gary Gygax was playing Chainmail, a wargame that bore some precursors of Dungeons & Dragons. They are apparently too stupid to have a sense of self-preservation and only have the thought to consume more and more rust. Look no further than its primary attack, Swarm of Teeth to understand just how deadly the swarm is. Due to its ever-present hunger, it has little interest in anything that doesn’t have metal. This, coupled with the energy of sunlight, which is weird as they hang out in dark, damp locations, keep the bacteria and the Rust Monster alive, rusting, and in good health. It had no bite, tail or claw attack, but the rust monster could smell metal from 90 feet away, and with an increase to its already rapid speed — it now moved six times faster than the average character — it would rapidly close and attempt to touch its antennae to metal, thereby causing the object to instantly corrode. Finally we have a monster that doesn’t want to eat the flesh from your bones but rather is very interested in what you are wearing. of Attacks: 2Damage/Attack: NilSpecial Attacks: See belowSpecial Defenses: NilMagic Resistance: StandardIntelligence: AnimalAlignment: NeutralSize: MPsionic Ability: Nil. Appearing: 1-2Armor Class: 2Move: 12”Hit Dice: 5% in Lair: NilNo. With little no new information provided in the BECMI Basic Set, let’s go over a change that is featured in the 1981 and 1983 sets with regards to the Rust Monsters only attack. The last thing we should mention about the Rust Monster doesn’t actually have to do with the Rust Monster directly. Rust Monsters are still inoffensive, even if they aren't described as such anymore, and aren’t likely to attack you unless it smells some delicious ferrous metal on you. The third edition of D&D used a 1-inch grid system to quantify movement and size. , A droll illustration in the Dungeon Masters Guide shows a fully armored fighter leaping into the arms of a wizard for safety as they are confronted by a playful-looking rust monster. This could be by providing less optimal equipment early on in the dungeon that the PCs could use or letting them fashion makeshift weapons out of what they can find. It’s not so mean to the fighters, and in fact, your magical sword and magical armor get a chance to save against this type of effect! Once a week on Saturday we will send out a single email with the latest posts from Dump Stat Adventures! The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. This entry goes on to say that the idea that the Rust Dragon is from the Rust Monster is simply the “ravings of deranged lunatics.”. At this point, it's worth pointing out that when you sold stuff in 4e, you’d get about one-fifth the value of the item, not so with this residuum as you can sell this magical rust for its full market value. What truly makes the Rust Monster special though is their only attack that simply relies on them touching you. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster’s touch. This has led to Rust Monsters, maybe, messing around with some of the metallic dragon eggs, either by tainting the egg itself and transforming it into a Rust Dragon or that the Rust Monster eats the contents of the egg itself, mistaking its metallic egg for metal to be feasted on, transforming them into a Rust Dragon. Subclass: Dwarven Defender. We know what the first thing you want to know about these Rust Monsters is, and don’t worry, we’ll let you know right after we talk about the important lore we learn about the Rust Monster. Hit Rusty or get hit by Rusty and your fancy metal starts to rust. Attacks by the Rust Monster don’t hurt you but do leave you naked as your armor turns to rust. If you treat a Rust Monster with love and respect, it could become a pet or a companion. The Rust Monster still isn’t the smartest creature you’ll run into, but it remains one of the hungriest. The creature was attracted to the smell of iron-based metals, and any such object touched by the creature instantly turned to rust, which the rust monster would then consume. :66 These were Hong Kong-made and the set included monsters from Japanese "Kaiju" films such as Ultraman and Godzilla franchise. Note that you will have to modify official material to fit the 5th Edition criteria that you’ll be playing with. In fact, their Dissolve Metal attack only works on equipment that can rust as the statblock specifies “…wearing or wielding a rusting magic item… non-magic rusting item…”. Now, for the information, you were dying to learn. During the fight with this horrendous monster, it strips you of all your armor and weapons and then, as you stand their defenseless bracing yourself for the final blow… it loses interest in you and starts eating all the rust your equipment made for it. All magical metal items get a chance of not turning to rust on contact, the same as the previous edition. , The rust monster appeared on the Wizards of the Coast website, in the "Design & Development: Monster Makeover" column.. There is no risk of losing your equipment, really its more of an annoyance than anything else, and the players, if they want their stuff back must simply go to town, sell some rust and get all their equipment back. No one knows exactly what this bacteria is and it can’t live outside of the Rust Monster, but there are many interested in trying to grow their own and see what else they can do with such marvelous bacteria. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. This means if you make a sword completely out of silver for those werewolves, it’ll be fine, at least how we are reading it. In the 4th edition of D&D, the rust monster appeared in the Monster Manual 2. The text of the Rust Monster strongly suggests that the DM allows the player to be able to recover their lost items. On one of those occasions, he came across a bag of small plastic toys euphemistically labeled "prehistoric animals". Inspired by a toy he picked up to use in his game since most miniatures were for massive armies and not horrifying monsters, he created a creature that could not physically hurt you, but the mental damage it inflicted was far worse. The largest change is that now, there is a 30% chance per round that a Rust Monster will simply stop mid-combat to snack on any rust that has formed as you tried to keep it away. The Rust Monster was created from a random toy and its legacy had a lasting impact on every character that would run into it. All it took was time not playing the game for them to do this. Unfortunately for the fan-favorite Rust Monster, it is forced to wait 2 long years before it arrives in 4e with the release of the Monster Manual 2 (2009). If you have nothing of interest, read: metal food, it will leave you alone and continue looking for scrumptious morsels to feast on. That is a crap-ton of metal to destroy in one blow. I would rule it that way. Unfortunately for the rest of the Dungeons & Dragons community that bought the Greyhawk Supplement there is no picture to giggle at and there is no information describing exactly what the Rust Monster even looks like. And what’s going on with the turtles? Characters hoping to save their armor and weapons by avoiding it found they could not outrun it, since it moved about four times as fast as the average character. Melee weapon attack: +3 to hit, reach 5 ft., one target. The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. Now, we aren’t suggesting that you track down and kill poor little Rusty with extreme prejudice, but if you do, you have a chance of saving your precious items. On the first layer of the plane of Acheron, Avalas, you might stumble across a strange sight. Dragon Magazine #346, 2006 Paizo Publishing. With the way the gold economy works in 5th edition, what else do you have to spend your money on?
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